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Prompt 1

When I see the interface of the game, there is only 3 button that I can use. The name of the button is clear which are “Brush 1”, “Brush 2” and “Brush 3”. It surprises me a little bit because I do not understand how to change the color, the size of brush at first. After all, there are three buttons I can interact with. When I try the first button, everything makes sense. The brush in this game does not need the size or color, because everything is contained in a for loop and generates a unique line on the canvas. Brush 1 includes a circle, a square, and a line, and the colors are dark orange or light orange, or black. This brush gives me a sense of machine and the movie “Modern Time”, because the circles and squares, let me remind the gears and machinery. The Second brush is a line that depends on the “mouseY”, the “mouseY” becomes bigger and the line becomes thicker and the color becomes lighter. It gives me a feeling of smoothness and flow, like a water drop flowing from the top of the roof and getting bigger and bigger at the end. The last brush is colorful and rich in the content of the game. Brush 1 and brush 2’s color are limited and the third brush fixes the problem. In sum, when all brushes are used on canvas, they complete each other and make the game full of details to some extent.

2. The immediate inclination when opening a drawing game is to select a color, or size for your brush. That is what I thought to do and wanted to do here, however no such options exist. Players are only given three brush options, with no description of what each might do. This leaves players no choice but to choose one at random and see what happens. This comes with limitations, because players cannot choose how they want to draw. However I would argue that it does not limit creativity, it simply forces players to be creative with the different options given to them. 

Of course, adding basic color options would have been very easy to add. It is not that the creator forgot, or didn’t know how; they made a conscious choice to only allow the unique brushes that they created. In fact, designing their 3 brushes must have required a lot more work than creating a straight brush in multiple colors. They likely did this to differentiate their game from others, and encourage players to be creative with brush tools that they have never seen before. Someone can open 10 different drawing games, click on a simple red brush, and have essentially the same experience. This game does not allow that because there is nothing simple about any of the brushes. Usually I try a drawing game by scribbling with all of the tools provided, but here, I tried to use the tools to create something interesting, and with more structure than just some random lines.